CUHK Economics Project Exhibition 2020

Group 6: Evaluating the Success of eSports From Its Characteristics: Does the Construction of Network Matter?

Q&A

A1: Sporting essence and dependence on network.
A2: C (GDP per capita is actually negatively related to total eSports prize money. Empirical evidence tells us that there do exist some developed countries that show little interest in eSports, such as Switzerland.)
A3: TRUE (Both fixed-broadband subscription rate and the number of servers per million people have a positive effect on the success of eSports.)